I'd suggest to disable the text after some level, or give us an option to disable it. After all, the text will be informative at the beginning but after the small debuff icon on the opponent is enough to tell you whether poison was applied or not. The extra time spent by deep freeze (even just the slow) is also too much in my opinion.
PS: I think doc love had a linked complaint:
Doctor_Love wrote:I really dislike all the extra time consumed by the new splashs and animations. It's bad enough that it takes more hits to kill things now and I take more damage, but for all the extra game "animations" to slow things down even further is really annoying. I need to be able to come in, drop my energy, and get back to not working, and do it quickly.