Bbbb wrote:That's not true. I think we know the melee and magic formulas. However, all that was ever known for the rest was estimated formulas for the rest at (I believe) level 30.
https://www.venan.com/boh_forum/viewtopic.php?f=13&t=4830Equations
In BoH v1.7, except for Haste, Melee, and Magic, all other Stats are Opponent based Stat Curves. The lower your Opponent's level, the higher the percentage. The higher your Opponent's Level, the lower the percentage. These Stat Curves all use the Opponent's Level Constant (OLC):
Sample OLCs
Opponent Level= Opponent's Level Constant (OLC)
18= 555
23= 815
26= 1,025
30= 1,396
31= 1,508
32= 1,629
The formula for Dodge/ Crit is:
5+ ( 45 * ( Dodge Rating / ( Dodge Rating + OLC ) ) )
Replace Dodge Rating with Crit Rating for Crit.
The formula for Crit Power is:
150+ ( 50 * ( Crit Power Rating / ( Crit Power Rating + OLC ) ) )
The formula for Phys Resist/ Magic Resist is:
50 * ( Resist Rating / ( Resist Rating + ( 4 * OLC ) ) )
# # # Character based # # #
Magic and Melee are Character based Stat Curves.
Y = 120 + ( 60 * Character Level )
If Melee Rating <= Y then
Melee Bonus Damage = Melee Rating / 2.5
If Melee Rating > Y then
Melee Bonus Damage = ( Y / 2.5 ) + ( ( Melee Rating - Y ) / 12.5 )
Replace Melee Rating with Magic Rating for Magic.
# # # Free Standing, Limited # # #
Haste is a Free Standing, Limited Stat Curve.
50 * ( Haste Rating / ( Haste Rating + 1000 ) )