Kovko wrote:Haste = (Haste Rating / ((Haste Rating * 2) + 2000)) * 100
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RofflesNPwncakes wrote:100% Weapon Damage =
Weapon Damage (shown on weapon) + Melee Damage (on the stat page).
Magic Damage works the same way.
Bj_Knows wrote:The formula for 100% Weapon Damage, or Base Weapon Damage:
100% Weapon Damage =
Main Hand Weapon Damage ( shown on weapon) + Offhand Weapon Damage ( shown on offhand weapon) + [ Bonus Damage ( shown on Stat page) * Weapon Speed ( shown on weapon ) ] + Appropriate Enchants
Bonus Damage is Melee Bonus Damage for Melee Attacks. Bonus Damage is Magic Bonus Damage for Magic Attacks.
Example:
Gwynn's Devastation ( 821- 1,111) Speed 1.1
Vile Razor ( 234- 286)
Poison Cloud 3 ( 100% weapon damage) Magic Attack
Magic Bonus Damage ( 848)
+7% 1H Damage
Damage Range shown on Poison Cloud 3 Tool Tip:
( 821+ 234+ [ 848* 1.1] ) * 1.07 = 2,126 Min damage roll
( 1,111+ 286+ [ 848* 1.1] ) * 1.07 = 2,492 Max damage roll
Damage Shown after the Class Attack is Damage Rolled * Opponent's Damage Mitigation modified by all Buffs, Debuffs, and if applicable, Crit Power adjusted for opponent's Level.
https://www.venan.com/boh_forum/viewtopic.php?p=22441#p22441
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Bj_Knows
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Bj_Knows wrote:Equations
In BoH v1.7, except for Haste, Melee, and Magic, all other Stats are Opponent based Stat Curves. The lower your Opponent's level, the higher the percentage. The higher your Opponent's Level, the lower the percentage. These Stat Curves all use the Opponent's Level Constant (OLC):
Sample OLCs
Opponent Level= Opponent's Level Constant (OLC)
18= 555
23= 815
26= 1,025
30= 1,396
31= 1,508
32= 1,629
The formula for Dodge/ Crit is:
5+ ( 45 * ( Dodge Rating / ( Dodge Rating + OLC ) ) )
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Bj_Knows
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Bj_DWR
BjKnows
Gryphonknight= Ingress, Pokemon, Empires & Puzzles (& Miikeeyy)
CEO of Bee jay Industries
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Volunteer- donating BLOOD to Red Cross, SWEAT to Forums.
Bj_Knows
AKA
GM= Things Guilds Were Not Meant to Know
Bj_DWR
BjKnows
Gryphonknight= Ingress, Pokemon, Empires & Puzzles (& Miikeeyy)
CEO of Bee jay Industries
Bj_the_SPOON
BjofCJandBj
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