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Deathwing is around, but is currently on hiatus. So ignore the stuff below for now. (7/1/14)
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Deathwing Raiders is looking for:
- experienced players - 6250+ might now required, but exceptions made for active players that can might-up quickly. (And that's right now - the minimum might requirement will be going up as we progress up the raid chain!)
- creative types (Have you used interesting ability combinations to do unexpected things? Wanna learn how? Have you punched a Savage Wolf to death using nothing but your fists?) for raids, profit, and figuring out all the exploitable bugs/features to... um... "help the developers improve the game". (We'll go with that.)
- for fun.
Lots of people on vacation.
This week:
2 hour Raid at 1a ST (8p EST)
(Saturday = Rest Day)
First Peek at Forgotten Sentinels(9550 Might) is Sunday Nov 18th.(may not finish, but at least peek).
LOWER LEVEL? Check out TheFarmTeam - 500 might required, Soldier Valor raids have begun! Preference given to Farm Team members when looking for new Raiders. Brand new? We'll take you there, too - no might requirement, good place to start. Work your way up the training chain, we've got raids for all valor going. Check the daily crawl for the raid schedule - right now, it's 11a ST and 5p ST (after and before the Deathwing raids).
We don't expect you to be at Every. Single. Raid. (It's a little scary that some people manage... we really, really DO want everyone to get sleep. And eat. And do their homework. And keep their jobs.) We are a definitely raiding guild, but we expect our members to have real lives. You need to raid with us a minimum of three times a week if you join (although if you want to run every single one, that's fine, too). Slots open periodically, and when there's an opening, it will be announced in global chat if people don't wander in on their own. We don't mind mercs, either (and some - well, most - of us merc in our spare time too). If you're going to be gone for more than a few days, let the Guildmaster know. She worries.
If this sounds like your kind of place (Remember, we punch wolves. And raid bosses, right up through our current raid, Forgotten Sentinels. We frequently get very silly, have lots of fun, and get a lot of valor), if you see an opening and you meet our requirements, apply!
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The Raider Rules:
Mandatory: Raid 3x a week. More is allowed. Heck, more is actively encouraged! Show up at every single raid if you want (and don't actually need "food" or "sleep"). But 3x will do.
If you have multiple characters in the guild, you MUST play daily (or let the Guildmaster know why you can't on a given day/set of days).
Minimum required might for new members is escalating. It is currently 6250. As the raids progress, required might will progress. For current members, you will need to might up any characters below the current raid minimum by the time we do the final installment of that raid. Exceptions will be made in some cases for friends/family of current members, or promising newcomers.
If you're going to be out for more than a few days, let the Guildmaster know!
Both the main guild, Deathwing Raiders, and our mid-tier guild, TheFarmTeam, are now accepting members again as space has become available.
Standard Venan Chat Rules apply to the main Guild Chat. What happens in Whisper stays in Whisper.
Not a rule, but you should try punching out a raid boss at least once with no weapons or armor. It's fun!!