Little_Mike wrote:Thank you for your suggestions. Just going to reply to a few things that you posted.
1) The poison issue is a bug on the client. This will be fixed in the next client update.
2) The yellow bar is not coming back. There's no room for it in any case since the boss cards got larger. One of our goals in this patch was to make it seem more like you are fighting the same boss over the period of time and not killing him over and over. Onslaught is supposed to help reinforce that by maintaining buffs/debuffs between hits. It's not perfect but it's better than before. As for number of lives, try to think of it as a numerical representation of his total health.
Hi Venan, please seriously consider bringing the old yellow bar back. I agree some of the posters above. Us players need to feel we are dealing with one huge boss instead of many. Current purple heart as the health of the boss doesn't make the boss as one stands out prominently since the red HP bar that repeatedly gets depleted tricks us into thinking we are in fact killing the same boss over and over again.
Instead of depleting the red HP bar, deplete purple heart. Give the purple heart a % and damage done to the raid boss is reflected in the purple heart. Make the red HP bar as the overall boss HP or the old yellow bar. Basically boss has 100% purple heart and everytime you deal the damage, the purple heart % goes down the same way the red HP bar goes down in current patch. When the purple heart % goes to 0, players get the victory screen with the choice of leave or continue with En and a description of "You have wounded the raid boss" and the wound damage(same as 1 purole heart deduction) will reflect in the red HP bar. Bottom line is we are switching the function of purple heart and red HP bar to give a fake illusion on players tricking them to believe they are killin one boss.
P.S. I would replace the "Victory" in victory screen with "Vallus was wounded", for example. Because the word "Victory" sounds like you have just won one battle against one raid boss.