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Button Presses & Faster Combats (Suggested)

PostPosted: Sat Mar 09, 2013 5:39 pm
by Bj_Knows
Button Presses & Faster Combats (Already Suggested)

Lord_Venan wrote:Buffs are annoying. They drag out combat and the only choice of whether to use them or not is the player's tolerance for the extra button presses. Extra button presses are not fun. Especially when trying to burn through 42 energy.

From the above quote, you can conclude that Venan dislikes useless Button Presses. However, several people connected with Venan have expresses their annoyance with Mobile Games in which Quests consist solely of "Press this new Button X Times to finish Quest Y". Venan is trying to create a balance between the two.

Suggestion Topics already Started:

Currency Conversion

Quick Combat Buttons

User defined buttons (combo/macros)

Added v1.7
Different Loadouts (Gear, Gems)

Related Issue- Faster Combat

Faster Animations

Faster "effect" Text
Full Web Version Link=


In game FORUM button is poor. It is a mobile version with no search and limited lists. Good for reading Post #1 of Sticky and that is it.
Desktop computer or laptop computer and login to full web version with multiple searches and SEARCH for your question (quest solutions, known bugs, temp bug fixes, class builds, etc) at

Re: Button Presses & Faster Combats (Suggested)

PostPosted: Thu May 23, 2013 8:49 pm
by Falos
I don't really dig kickstarter's hype and would certainly not want to manage a project, but Randall's time chart suggests that down the road even the most tedious one would be quite worth the effort against the hours wasted day after day.

The real question is where to set the bar. We must ask how much financial motivation would it take to finally get some fat cut off this metronome, this broken record, this eternal "attackFlare3.anm" slideshow, this two-second video loop.

Latest Edit- Different Loadouts PENDING

PostPosted: Fri Jul 12, 2013 1:37 pm
by Bj_Knows
Latest Edit- Different Loadouts PENDING

Different Loadouts (Gear, Gems)