Hey all!
Here are some first glimpse feedback with all from a to b!
- Heroic will - if you do an attack before and hit the person you should cancel its effect, like doing faster attack or time void,
- Time Void - Using it should add countdown timer to opponents attack,
- When facing a war mage my opponent got snap despite that i didnt attack, was frozen, possible my previews attack timer somehow attacked or pretended to attack and person got snap?
- Instant Personal Chat window with opponent should be added when starting pvp, talking with opponent is invaluable asset!
- A pause timer should be added, if two are fighting and you want to talk about next move or something then both sides should be able to enter a paused state hence stopping the clock of the person who about to attack
- History of battles, i miss going back and checking battles who you faced and maybe some detailed info on how the battle went like a battle log
- Its quite laggy from time to time, one time i even got stuck for a min waith the loading icon in bottom right corner just after i finished a fight another on when about to enter a battle and it found opponent
- Health timer possible also energy timers is counting but no health is added when i pvp if it passes time to regen
- Estimated time says on my justicar 1m but often finds one within 10-15 seconds..
Now this below would be nice to have

Just some brainstorming, got so inspired by this pvp that i saw its potential!
- GUILD WARS!
This is something that defintly could be worth adding when we have PVP,
instead of waves of monsters you have waves of players and if you defeat one you move on to next untill you perish
The one side running out of waves will lose the battle hence losing the guild war.
- GUILD WARS ADVANCED
With the guild wars advanced perhaps you could plot different kind of battles,
like decide the waves of what it should contain, like there would be 3 waves in a giuld war fight
and each side have to decide what those waves should contain, perhaps one side take all the strongest first and when
faced enough and the strong one perish only lower ones remain hence the guild who made all waves more equal wins!
Combinations could be endless allowing the player to figure and plan how to defeat the opponent in different kind of waves,
all mages first? then justicas? and so on!
General glimpse, is that i think its awesome! Might be because im so good at it but its an great feature added. Its still quite rough around the edges and needs tweaking but theres alot of potential of using this core mechanic to add further features in the game that would further enchance the gaming experince and most of all the mmo experience which generates dollars hence keeping this game alive!
-Abxi-