Inquisitor

Want to know more about us or the inner workings of Book of Heroes? Check this out!

Re: Inquisitor

Postby Derp_looks_like_a_Lady » Tue Jul 05, 2016 7:08 pm

pioupioute wrote:Did venan try inquisitor before releasing it ? Its so hard to play in arena.

*cast the spell that puts a poison cloud*
*then, cast what you want, even auto atack, it doesnt matter*
*your opponent is dead before the end of the spell, well done, you are a pro gamer*

That sounds easy to play, not hard.
Derp_looks_like_a_Lady
 
Posts: 229
Joined: Thu Apr 18, 2013 3:02 pm

Re: Inquisitor

Postby Bimbosigliere » Tue Jul 05, 2016 10:55 pm

REDACTED
Last edited by Bimbosigliere on Sat Nov 05, 2016 12:22 pm, edited 1 time in total.
Bimbosigliere
 
Posts: 818
Joined: Sat Sep 08, 2012 4:00 pm

Re: Inquisitor

Postby Derp_looks_like_a_Lady » Wed Jul 06, 2016 10:42 am

Italics are sarcastic? I thought that was the Etruscans.
Derp_looks_like_a_Lady
 
Posts: 229
Joined: Thu Apr 18, 2013 3:02 pm

Re: Inquisitor

Postby Gary_ » Thu Jul 07, 2016 2:41 pm

Deleted
Gary_
 
Posts: 384
Joined: Fri Mar 08, 2013 10:35 am
Location: Tennessee

Re: Inquisitor

Postby Kenner » Fri Jul 15, 2016 10:31 am

Ive been checking the damage of the spirit bomb ability and i think it is nowhere near the damage that that ability says it does. I understand the knockback is the main purpose of the ability still it would be nice if the ability does what it says in the description.

My test results so far at lvl 3 on ratheen in the kraken raid is 1002 damage. The Damage from seismic shield 3 is 1350-1550 which is 100% spirit damage.

The level 1 spirit bomb damage is far worse a crit on the same ratheen did 385 damage which clearly shows the damage done by spirit bomb is not 100/125/150%.

Is it supposed to do such low damage or has a mistake been made?
Kenner
 
Posts: 284
Joined: Tue Dec 23, 2014 9:21 pm

Re: Inquisitor

Postby Bimbosigliere » Fri Jul 15, 2016 11:44 am

REDACTED
Last edited by Bimbosigliere on Sat Nov 05, 2016 12:22 pm, edited 1 time in total.
Bimbosigliere
 
Posts: 818
Joined: Sat Sep 08, 2012 4:00 pm

Re: Inquisitor

Postby Derp_looks_like_a_Lady » Fri Jul 15, 2016 3:03 pm

#spaceminesmatter
Derp_looks_like_a_Lady
 
Posts: 229
Joined: Thu Apr 18, 2013 3:02 pm

Re: Inquisitor

Postby vlad_the_impaler » Sun Sep 18, 2016 10:24 pm

Would be nice to have a passive way to add a poison dot
vlad_the_impaler
 
Posts: 54
Joined: Tue Apr 01, 2014 2:53 am

Re: Inquisitor

Postby Kenner » Sun Oct 02, 2016 8:29 am

I think one bug of the Inquisitor is not fixed.

The shield focus passive skill should increase Block chance by 4/8/12% and Magic resist by 10/15/20%.

In game this skill increases Block chance properly but the magic resist gain is bugged. Instead of giving a hard 10/15/20% it gives 1000/1500/2000 magic resist rating which will lead to a much lower magic resist then a hard 20%.
Kenner
 
Posts: 284
Joined: Tue Dec 23, 2014 9:21 pm

Re: Inquisitor

Postby Bbbb » Mon Oct 03, 2016 9:24 am

My problem with Inquisitor for PvE is that you either get a shield and you have no offense (much like a non-DW SW)or get hit a ton. I die/almost die the most with this class. It gets worse as you face harder content because all the DOTs get resisted.

I've talked to other players about this. The rotation timings for OS do not pan out either.
Bbbb
 
Posts: 2099
Joined: Thu May 31, 2012 11:53 pm

Previous

Return to Dev Blog

Who is online

Users browsing this forum: No registered users and 1 guest