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SPOONS!- Karnak's Ring

Postby Bj_Knows » Sun Oct 20, 2013 7:55 am

Subject
SPOONS!- Karnak's Ring
Or
Karnak's Ring Tips for Crafting & Farming

An article with a few tips about Crafting the ring:

Subject
Tip- Crafting Karnak's Ring or Workbenches

viewtopic.php?f=13&t=4831



An article with a few tips for Farming Tier 4 Shards for Prismatic Gems:

Subject
Tip- Farming Shards for Karnak's Ring

viewtopic.php?f=13&t=4832
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SPOONS!- Tier 15 Trident

Postby Bj_Knows » Thu Oct 31, 2013 9:16 am

Subject
SPOONS!- Tier 15 Trident

The start of a Post:

In a draft,
Bj_Knows wrote:
Subject
Comparison of Tier 15 Weapon 1.0 Speed versus Tier 14 Weapon 1.0 Speed & 1.1 Speed

Basic Overview
If you character has
all Tier 12 Gear, or lower, and they win the Tier 15 Weapon in Lockbox, then awesome,
all Tier 14 Gear, and you want all Heroic Feats, then buy the Tier 15 Weapon,
all Tier 14 Gear, and Rank 6 Enchant on Weapons, then you need to transfer Enchants if your character buys, or wins, the Tier 15 Weapon.
There is no really increase in combat effectiveness between Tier 15 Weapon and Tier 14 1H Weapon until Level Cap raises to 35 or you have all Tier 15 Seasonal Gear.

Body ( Basic with very little Math )
The Tier 15 Trident is slightly better than the Tier 14 1H Sword 1.0 Speed and the Tier 14 1H Axe 1.1 Speed, so if you are still using Tier 12 Gear, it will be an upgrade. Instead of buying it, I recommend trying to win it in “Trick or Treat” Lockbox. If you don’t win it, you get Treats (awesome for Onslaught), and eventually you will get Tier 14 Gear.

The Tier 15 Weapon triggers the Heroic Feat “Unholy Intervention” for 250 Hero Tokens and 2,500 Hero Score. Some players will want to buy, or win, the Tier 15 Weapon to gain the Heroic Feat.

Shadow Walker BarbSpice is currently between 20- 22k Might Rating. In combat effectiveness, there is not much difference between the Tier 14 1H Axe 1.1 Speed, with 1H Damage Enchant rank 3, and the Tier 15 Trident 1.0 Speed, with 1H Damage Enchant rank 3 for her. I still win the same number of PvP Bouts, and PvE still takes the same number of buttons. This is not surprising when the damage increase is approx. 150 points with Toxic Blade 3 and Piercing Strike 3.

Note: I have not yet tried it in Onslaught, but I do not expect any noticeable effect.

If you do not have the Enchanting Materials to move your Weapon Enchant, the Tier 15 Weapon will be *less* combat effective than your Enchanted Tier 14 1H Weapon.
https://www.venan.com/boh_forum/viewtopic.php?f=18&t=1062&p=22593#p22593
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Re: SPOONS!- Tier 15 Trident (Much Math)

Postby Bj_Knows » Thu Oct 31, 2013 11:47 am

In a draft,
Bj_Knows wrote:
There is no really increase in combat effectiveness between Tier 15 Weapon and Tier 14 1H Weapon until Level Cap raises to 35 or you have all Tier 15 Seasonal Gear.


Warning: much, much Math ahead ( you can skip this )

The quoted line should be "Level Cap raises to 35, all Tier 15 Seasonal Gear (currently unavailable), all Tier 16 Gear (currently unavailable) or 12+ Tier 6 Gems (currently unavailable)".

The biggest problem with upgrading Gear and Gems for improved combat effectiveness is the number of items to upgrade. Upgrading one Weapon or one Ring is a small percentage of ten pieces of Gear and forty Gems. All Class Attacks are based off the Weapon, but all other Attack Stats ( Melee, Magic, Crit, Crit Power, Haste ) have a larger influence.

This is further impaired by diminishing returns from Stats that have hit the Soft Cap.

Note: Many high Might Rating Characters in v1.7 will see a smaller increase in combat effectiveness than low and mid Might Rating Characters. The high Might Rating characters have already hit the Soft Caps for Level 35 and diminishing return Stat Curves will have a much steeper slope with Level 35's larger Opponent's Level Constant https://www.venan.com/boh_forum/viewtopic.php?f=13&t=4830
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SPOONS!- KFS Speed Raid, SW

Postby Bj_Knows » Thu Dec 05, 2013 6:37 pm

Subject
SPOONS!- KFS Speed Raid, SW
Or
Shadow Walker BarbSpice's Karnak Speed Raid Boss Spec

Have to go, but here is a first draft:

DRAFT
DRAFT
DRAFT

Shadow Walker BarbSpice (Magic and Melee Rating at Level 30 Soft Cap)

Note: I will be running War Mage Agatha for Phase 1 of the Speed Raid.

Karnak Speed Raid Boss Spec

tb c e dw
3 3 1 2
ps pc m a
3 0 3 0
rs as ce r
0 0 3 3
sb n u cb
3 3 0 3


3/3 Toxic Blade
3/3 Caltrops
1/3 Ensnare (Speed Raid)
p2/3 Dual Wield (Speed Raid- always ready if Riposte triggers)

Note to Bj- With Dodge 20% Potion+ Riposte rank p3 might want to use Corrosive Blades rank p2 and Dual Wield rank p3. Corrosive Blades has two chances with Dual Wield.

3/3 Piercing Strike
0/3 Poison Cloud (Speed Raid)
p3/3 Maneuver
p0/3 Assassinate

0/3 Reflexive Strike (Speed Raid)
0/3 Acid Spray
p3/3 Critical Eye
p3/3 Riposte

3/3 Smoke Bomb
p3/3 Neurotoxin (Speed Raid)
p0/3 Urgency
p3/3 Corrosive Blades (Speed Raid)

BarbSpice Speed Raid Consumables
First Choice
Minor Spirit Rune
Crit 20% Potion
Dodge 20% Potion

Second Choice
Minor Fire Rune
Power 25% Potion
Dodge 5% Potion

Third Choice
Minor Ice Rune
Haste 10% Potion or Haste 5% Potion

DRAFT
DRAFT
DRAFT
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Barb Gem Swap- Elixir & Contest

Postby Bj_Knows » Fri Dec 06, 2013 8:58 pm

Subject
Shadow Walker BarbSpice Gem Swap- Elixir of Speed & Speed Contest

Spec 1- Speed Raid Boss Spec (PvE Gems, Boss Class Abilities [used to be Spec 2], no PvP Spec during contest Weekend)
Tier 14 Helmet- Replace Tier 5 Magic Resist +420 with Tier 4 Crit Power +336
Tier 14 Amulet- Replace Tier 5 Magic Resist +560 with Tier 4 Crit Power +448

During contest Weekend, swap some Gems for Higher Crit Power.

Spec 2- Regular Raid Mob Spec (PvP Gems, Elite Mob/ Single Spec Class Abilities [used to be Spec 1])
Swap Tier 15 Trident for Tier 14 Axe
Tier 14 Amulet- Replace Tier 5 Haste +560 with Tier 4 Crit +448
Tier 14 Torso- Replace Tier 5 Haste +560 with Tier 4 Crit +448
?? Tier 14 Gauntlet- Replace Tier 4 Haste +224 with Tier 4 Crit +224

While using Elixir of Speed, Shadow Walker BarbSpice’s Elite Mob/ Single Spec swaps some Gems so can still use Smoke Bomb Mob rotation (initial cool down of 1.0 combat second) during Regular Raids.
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LEGS vs VG & KFS

Postby Bj_Knows » Sat Jan 11, 2014 1:16 pm

Subject
Legacy of Blades Raid vs VG & KFS

Posted from iPhone

Bj_Knows wrote:
"people don't seem to understand that Spending 10e in LEGS Phase 2 or 3 & getting only 1 kill is same as spending 10e in KFS & getting 24 kills or spending 48e in VG. Getting killed every other combat in Phase 4 is still avg 50 RPP or getting 8 kills in KFS or spending 16e in VG."

The responses so far seem to be that VG is more fun because people hate dying.

Wish there was a single Phase Raid for every Valor like GG is for squire Valor.
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Justicar, Single Spec, Vile Realm, DRAFT

Postby Bj_Knows » Sun Jan 19, 2014 10:56 am

Subject
Justicar, Single Spec, Vile Realm, DRAFT

CJ and I are working on a Single Spec Justicar for the Vile Realm. If you are happy with your Justicar, do not change it as we are still doing research. If you don’t like your Justicar, you can try our current Single Spec if you have at least 2.000 Rating in Melee and Magic.

bs cle con wf sb
33301
rl wou ef exe smi
33003
ren sl ss hwav bac
21332
hwil jug fre ven sta
10100

3- Brutal Strike
3- Cleave
3- Condemn
0- Weapon Focus
1- Stunning Blow

3- Radiant Light
3- Wound
0- Elder Fury
0- Execute
3- Smite

2- Rend
1- Spirit Link
3- Seismic Slash
3- Heavenly Wave
2- Backswing

1- Heroic Will
0- Juggernaut
1- Frenzy
0- Vengeance
0- Stagger

Compared to War Mages and Shadow Walkers, Justicars have a weird selection of Group Attacks. Cleave is Awespoon, but Seismic Slash is unaffected by Haste. Radiant Light is Awespoon, except for its Kill Per Minute (KPM), but Heavenly Wave has low everything, KPM, Speed, Cool down. It is almost if Venan wants to make every Justicar take Heroic Will rank 3. Using a Melee and Magic (M&M) Justicar gives you more options, especially if Heroic Will is in cool down.

TEST CHARACTER STATS

Red Gems
Melee 2,220+ Rating (Level 35, not yet available, Soft Cap)
Magic 2,220+ Rating (Level 35, not yet available, Soft Cap)

Yellow Gems
Crit 35.66%
Dodge 27.99%
Haste 31.41%
or
Crit 26.79%
Dodge 32.16%
Haste 37.31%
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Re: Warriors of The SPOON!

Postby Bj_Knows » Sun Jan 19, 2014 5:18 pm

Hi SPOONS!

Because somebody asked (and mobile version of Forums has NO search function):

Energy Regen Enchant- Worth 375 gs?
https://www.venan.com/boh_forum/viewtopic.php?p=18030#p18030
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SW Ph 2 LEGS

Postby Bj_Knows » Sun Feb 02, 2014 2:05 pm

Posted from iPod

From Guild Wide Mail
Bj_Knows wrote:SW Phase 2 LEGS
SfD's Ward lasts approx 4 combat seconds. When it is just about to expire (< 1/8 left on its timer) cast Smoke Bomb 3 to delay him recasting it. Then Acid Spray 3, Ensnare 1, Sticky Grenade 1, Caltrop 3, Poison Cloud 3 or Toxic Blade 3, optional Food Item, Rune (Spirit or Frost). Corrosive Blades p1- 3 is useful here once Level Cap raised to 35.

Personally I calculate how many attacks I can get in addition to Acid Spray 3 & Ensnare 1 before SfD's current attack & Smoke Bomb 3's Knockback expire.
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Re: Warriors of The SPOON!

Postby Bj_Knows » Sun Feb 02, 2014 2:14 pm

Posted from iPod

From Guild Wide Mail
Bj_Knows wrote:Best Essence drop is a)Incursion Portal Level Max, b)Portal Level 3, c)Any Vile Realm Dungeon or Portal Level 2 or LEGs Raid Phase 4, d)KFS Raid Onslaught or Any combat in Vile Realm or Portal Level 1 or VG Raid e) worst is VG Dungeon.

Note: this does not take into account 6+ CELR per 10e during LEGS/ KFS Onslaught, Pure Essence drops in Vile Realm, 0 Flux Drops in Vile Realm Dungeons.
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