Revert the FK Axe Mastery Change

Since there is no T20 Axe, the recent Axe Mastery has rendered the FK largely useless at the end game.
For background, read the following posts:
viewtopic.php?f=5&t=8920&p=50685&hilit=axe+mastery#p50685
viewtopic.php?f=13&t=8935&p=50683&hilit=axe+mastery#p50683
Personally, you have three choices that are fair to players:
1. Revert the change and rename Axe Mastery to Weapon Mastery (or something like that).
2. Leave the change but replace all FK's T20 Swords with Axes with no transfer costs involved.
3. Get us an update with a higher tier Axe available immediately.
I'm strongly in favor of #1 plus it seems like a lot less work. I want to stress I see no game play or balance reason why Axes should be favored over Swords. I'm a little fearful that it's still a nerf but it may be harder to maintain DOTs/Debuffs with slower Axe speed (especially without speed elixir).
For background, read the following posts:
viewtopic.php?f=5&t=8920&p=50685&hilit=axe+mastery#p50685
viewtopic.php?f=13&t=8935&p=50683&hilit=axe+mastery#p50683
Personally, you have three choices that are fair to players:
1. Revert the change and rename Axe Mastery to Weapon Mastery (or something like that).
2. Leave the change but replace all FK's T20 Swords with Axes with no transfer costs involved.
3. Get us an update with a higher tier Axe available immediately.
I'm strongly in favor of #1 plus it seems like a lot less work. I want to stress I see no game play or balance reason why Axes should be favored over Swords. I'm a little fearful that it's still a nerf but it may be harder to maintain DOTs/Debuffs with slower Axe speed (especially without speed elixir).