Ice Storm cooldown in Onslaught Raid - PENDING

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Ice Storm cooldown in Onslaught Raid - PENDING

Postby Bj_Knows » Wed Sep 25, 2013 10:21 am

Subject
Ice Storm cooldown in Onslaught Raid

My War Mage has a T13 Pan 1.0 Speed and a T12 Staff 1.3 Speed

The following rotation works with the T13 Pan 1.0 Speed in Onslaught (Crypt Phase 1):
Ice Storm 3
Flaming Pyre 3
Ice Storm 3
Incinerate 3
Ice Storm 3

The same rotation should work with the T12 Staff 1.3 Speed. With Staff, Ice Storm 3 listed cooldown is 0.85s and casting time for Incinerate 3 is 0.85s.

However the same roation with Staff 1.3 Speed results in the last Ice Storm 3 still having 12.5% cool down remaining.

Note: While double checking this bug, Ice Storm 3, Flaming Pyre 3 and Ice Storm 3 resulted in Ice Storm 3 having a 15% cooldown remaining when using the Pan 1.0 Speed. So the bug is present with both weapons. Perhaps a bug in the weapon switch subroutine.
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Re: Ice Storm cooldown in Onslaught Raid

Postby Bj_Knows » Thu Sep 26, 2013 9:50 am

Bj_Knows wrote:The following rotation works with the T13 Pan 1.0 Speed in Onslaught (Crypt Phase 1):
Ice Storm 3
Flaming Pyre 3
Ice Storm 3
Incinerate 3
Ice Storm 3


This rotation cannot work. Examining the abilities, the cooldown for Ice Storm 3 has to be longer than the casting time for Incinerate 3.

The Bug is the opposite of the initial report. Ice Storm 3 is resetting *early* in some instances during Onslaught (Crypt Phase 1, so Haste Debuff not a factor) if you repeatedly switch Weapons between Combat Encounters. I wonder if it is tied into the buggy code that caused War Mage Basic Attack to be 120% Weapon Speed modified by Haste.

MY PERSONAL OPINION
You can mark this bug off and list it as a "Feature".
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