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Analysis- Balancing Crit, Crit Power & Resist

PostPosted: Thu Nov 21, 2013 5:56 pm
by Bj_Knows
Subject
Analysis- Balancing Crit, Crit Power & Resist

Analysis Overview
Using Targets 1- 4 for Crit and Crit Power,
Examine the affects of different choices,
A good mix is Crit 35% and Crit Power 183- 190%.

Body of Analysis (supporting arguments included).
Targets are useful for designing your character (Note 1).

Because Haste (Yellow Gem) & Dodge (Yellow Gem) are important, a good mix of Crit (Yellow Gem) and Crit Power (Blue Gem) is Crit 35% and Crit Power 183- 190%.

Crit Power 190% takes twice the Crit Power Rating as 183%, and increases Average Damage Per Second by 2.5% useful for Regular Raids (can use Health Potions). Crit Power 183% allows more of the remaining Blue Gems for Phys Resist and Magic Resist both useful in Onslaught (Health Potions in cool down) but very useful in PvP (no Health Potions).

Crit Target (%), Crit Power Target (%), Average Damage Per Attack
1, (27.5%), 1, (175%), 1.206%
4, (41.0%), 1, (175%), 1.307%

2, (35.0%), 2, (183%), 1.290%

1, (27.5%), 4, (190%), 1.247%
2, (35.0%), 4, (190%), 1.315%
4, (41.0%), 4, (190%), 1.369%

Note 1)
Crit Rating or Dodge Rating
Target, Percentage vs Opponent of Same Level
Target 1= 27.5% ( Best Buy )
Target 2= 35% ( *2 points of Target 1 )
Target 3= 38.75% ( *3 points of Target 1)
Target 4= 41.00% ( *4 points of Target 1).

Crit Power Rating
Target, Percentage vs Opponent of Same Level
Target 1= 175% ( Best Buy )
Target 2= 183% ( *2 points of Target 1 )
Target 3= 187% ( *3 points of Target 1 )
Target 4= 190% ( *4 points of Target 1 )

https://www.venan.com/boh_forum/viewtopic.php?f=13&t=4830


Equations
(0.275 * 1.75 ) + (0.725 * 1.00) = 1.2062 aDPS
(0.410 * 1.75 ) + (0.590 * 1.00) = 1.3075 aDPS

(0.350 * 1.83 ) + (0.650 * 1.00) = 1.2905 aDPS

(0.275 * 1.90 ) + (0.725 * 1.00) = 1.2475 aDPS
(0.350 * 1.90 ) + (0.650 * 1.00) = 1.3150 aDPS
(0.410 * 1.90 ) + (0.590 * 1.00) = 1.3690 aDPS