Bbbb wrote:That's not true. I think we know the melee and magic formulas. However, all that was ever known for the rest was estimated formulas for the rest at (I believe) level 30.

https://www.venan.com/boh_forum/viewtopic.php?f=13&t=4830Equations

In BoH v1.7, except for Haste, Melee, and Magic, all other Stats are Opponent based Stat Curves. The lower your Opponent's level, the higher the percentage. The higher your Opponent's Level, the lower the percentage. These Stat Curves all use the Opponent's Level Constant (OLC):

Sample OLCs

Opponent Level= Opponent's Level Constant (OLC)

18= 555

23= 815

26= 1,025

30= 1,396

31= 1,508

32= 1,629

The formula for Dodge/ Crit is:

5+ ( 45 * ( Dodge Rating / ( Dodge Rating + OLC ) ) )

Replace Dodge Rating with Crit Rating for Crit.

The formula for Crit Power is:

150+ ( 50 * ( Crit Power Rating / ( Crit Power Rating + OLC ) ) )

The formula for Phys Resist/ Magic Resist is:

50 * ( Resist Rating / ( Resist Rating + ( 4 * OLC ) ) )

# # # Character based # # #

Magic and Melee are Character based Stat Curves.

Y = 120 + ( 60 * Character Level )

If Melee Rating <= Y then

Melee Bonus Damage = Melee Rating / 2.5

If Melee Rating > Y then

Melee Bonus Damage = ( Y / 2.5 ) + ( ( Melee Rating - Y ) / 12.5 )

Replace Melee Rating with Magic Rating for Magic.

# # # Free Standing, Limited # # #

Haste is a Free Standing, Limited Stat Curve.

50 * ( Haste Rating / ( Haste Rating + 1000 ) )