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Free Raid or Gold Shields to Finish (Math, Strategy, P1-4)

PostPosted: Tue Oct 09, 2012 6:08 am
by Bj_Knows
Subject:
Free Raid or Gold Shields to Finish (Math, Strategy, Post 1-4)

Check the Raid stats post (see viewtopic.php?f=13&t=1048 ) to find out how many waves are in your current Raid (Venan Update calls them Encounters).

Waves * 5 minutes * [ 1 - ( Total Raid Completion Percentage / 100 ) ] = Remaining Required Regeneration (RRR).

RRR / Time Remaining = Characters needed to finish the Raid for free.

( RRR - [ Time Remaining * Characters in Raid ] ) / 30 minutes * 4 Gold Shields= Gold Shields needed to finish the Raid.

Example A)
Vallus is listed as 1150 waves (v1.4.1). A Guild has 15 characters in the Raid, with 150 minutes left and 35.22% Total Raid Completion

1150 * 5 * [ 1 - ( 35.22 / 100 ) ] = 3,724.85 RRR
3,724.85 / 150 = 24.83 characters needed to complete the Raid for free.
( 3,724.85 - [ 150 * 15 ] )/ 30 * 4 = 196.65 Gold Shields needed for the Guild to complete the Raid. Approximately $19.65 USD.

Example B)
Vallus is listed as 1150 waves (v1.4.1). A Guild has 21 characters in the Raid, with 150 minutes left and 49.30% Total Raid Completion

1150 * 5 * [ 1 - ( 49.3 / 100 ) ] = 2,915.25 RRR
2,915.25 / 150 = 19.43 characters needed for free
( 2,915.25 - [ 150 * 21 ] )/ 30 * 4 = -31.3 Gold Shields needed for the Guild to complete the Raid. Since the number is negative, the Raid can be completed for free.

Alternate Equation
( RRR - [ Time Remaining * Characters in Raid ] ) / 7.5 = Gold Shields needed to finish the Raid.

Tags: AdvancedFAQ, BoHRaid

Minimum Number for Free Raid (Math, Strategy)

PostPosted: Wed Oct 10, 2012 3:36 am
by Bj_Knows
Waves * 5 minutes = Starting Remaining Required Regeneration (Starting RRR).

5 minutes / 2 energy = 2.5 minutes per energy

( Starting Character Energy * 2.5 minutes ) + Raid Length in Minutes - 5 Minutes for Final Kill = Maximum Character Regeneration (MCR)

Starting RRR / MCR = Minimum Number for Free Raid

Example A)

Vallus is listed as 1170 waves (v1.4.2). Free Knight's Sigil characters have 26 Starting Energy

1170 *5 = 5,850 Starting RRR
( 26 * 2.5 ) + ( 180 -5 ) = 240 MCR
5,850 / 240 = 24.375 Minimum number for Free Raid

Example 2)

Vallus is listed as 1170 waves (v1.4.2). Max Energy Characters have 42 Starting Energy.

1170 *5 = 5,850 Starting RRR
( 42 * 2.5 ) + ( 180 -5 ) = 280 MCR
5,850 / 280 = 20.89 Minimum number for Free Raid

Researcher's Note: Since Max Energy Characters have 42 Starting Energy, minimum number of characters that can run Vallus (v1.4.2) for free is 21. If you have less than 21, you will have to use Gold Shields for energy.

Starting Energy

PostPosted: Wed Oct 10, 2012 3:37 am
by Bj_Knows
12 energy +2 (Sigil of Vigor- Silver Coin) +2 (Squire's Sigil- Squire Valor[sqV])= 16 starting energy for free Squire's Sigil characters.

12 energy +2 (Sigil of Vigor- Silver Coin) +2 (Squire's Sigil- Squire Valor[sqV]) +4 (Soldier's Sigil- Soldier Valor[SV])= 20 starting energy for free Soldier's Sigil characters.

12 energy +2 (Sigil of Vigor- Silver Coin) +2 (Squire's Sigil- Squire Valor[sqV]) +4 (Soldier's Sigil- Soldier Valor[SV]) +6 (Knight's Sigil- Knight Valor[KV]) = 26 starting energy for free Knight's Sigil characters.

12 energy +2 (Sigil of Vigor- Silver Coin) +2 (Squire's Sigil- Squire Valor[sqV]) +4 (Soldier's Sigil- Soldier Valor[SV]) +6 (Knight's Sigil- Knight Valor[KV]) +2 (Hero's Sigil- 10 Gold Shields) +4 (Sigil of Vitality- 70 Gold Shields) +10 (Sigil of Endless Zeal- 180 Gold Shields)= 42 starting energy for Max Energy Characters

Max Energy Characters = X Gold Shields

PostPosted: Thu Oct 18, 2012 12:57 pm
by Bj_Knows
This applies only to regular Raids, not Onslaught (Crypt of Corruption & The Shadow Comes), and not hybrid (v1.4.2 War of Fellmarsh).

42 energy = 105 minutes of RRR

+120 minutes (2 hours) = 225 minutes RRR = 32 Gold Shields (equals one Max Energy Character)
+180 minutes (3 hours) = 285 minutes RRR = 40 Gold Shields (equals one Max Energy Character)
+240 minutes (4 hours) = 345 minutes RRR = 48 Gold Shields (equals one Max Energy Character)