by Mershie_ » Sat Jan 12, 2013 9:11 pm
I like the idea of PvP. Create an arena in town and have minimum prize contribution based on level. The host player can select to play for silver, gs, shards, flux, whatever. Minimum requirement to host is based on percentage of level. These arenas can be used for bragging rights, settle differences, prove which char type better, etc. bottom line is that the ability for PvP will enhance game. Areas could be categorized based on levels and challenges (1v3, 1v2,1v1, 2v2, 3v3 - all views would be similar to game now. The only exception would be if you,re on a multi player team- just show names left right or center in red (defeated) or green (still in fight)). If 3 level 10 chars want to take on level 25 char, its their choice. Control of turn based on action timer, ties can be determined by random draw. Player clock is set at 15 seconds to make an action, when time to make turn. The format would be same as game, except views would be regulated by turns. Images of characters already exist. Chat would be same except make private option for match (global, whisper, guild, officer, arena, arena match). I would only have arena or area match available if actively in arena.
Just some ideas...good luck with the coding...I think you guys can pull this off...
Note: Wizrads101 has a neat way of running an arena.