There will be a server maintenance period on August 4th at 11am EDT / 3pm GMT. We anticipate a downtime of approximately 30 minutes to deploy game update 3.0.1! This update will bring you ability adjustments and bug fixes from the 3.0 update. We thank you for your patience during this maintenance period.
Patch Notes:
General:
- New classes now have access to enchantment recipes in the Coliseum store.
- Adjusted enemy damage, speed and resistance scaling for enemies within the Vile Realm and The Shadow Returns Raid.
- Adjusted the level range for earning Hero Score from monsters to 15 from 6.
- Addressed a bug where guild challenge blue sacks were not dropping for some challenges.
- Added main hand weapon rewards for new classes to the following quests - Off the Charts & On the Other Side.
- Following quests will now give the new classes their quest item reward: Valdenian Standard, Ambush!, Exterminator, The Corrupted, Life of the Party, Storming the Castle, Feats of Heroism, Subterfuge III, Dead Man's Chest, Red Peat, Disputed Goods, The Frozen Vale, Beyond the Vale, Ending the Curse and Emperor Task.
- Addressed an issue for all new classes, where the special class item bundles did not give the correct tier items.
- Added 3 new heroic feats related to hero score.
- Added 6 new Coliseum feats for combating the new classes.
Prestige Abilities:
- Sidestep: increased proc chance to 50% so that it is happens more frequently.
- Majerio's Box: Urgency - addressed an issue where Urgency wasn't giving the correct amount of haste increase when proced. Added "Cannot be used within the first x of PvP combat" to the description.
Inquisitor:
- Spirit Bomb: increased damage of each rank to 100/125/150%.
- Arcane Poison: adjusted the spirit DOT tick rate to match all other DOTs in the game.
- Virulent slash: adjusted the nature DOT tick rate to match all other DOTs in the game.
Frost Knight:
- Flurry: increased weapon damage from 40/60/80 to 70/85/100. Increased all ranks to give 100% chance to proc Hypothermia. Set Hypothermia debuff damage to match Bleeding. Set Hypothermia debuff duration to match Bleeding. Hypothermia has a chance to stack up to 3 times.
- Devastate: adjusted bleed chance to 50% from 100% due to the off hand procing Rend too frequently.
- Flash Freeze: addressed a bug where Flash Freeze would cause Ice Graspy to go on cooldown when it proced.
- Sever: addressed an issue where rank 3 showed ice damage instead of physical. Removed "next attack” in the description as it is on a duration. Adjusted Hemorrhage ranks from 20% to 10%, 15%, 20%.
- Savage Slash: addressed an issue where Fury wasn't giving the correct amount of outgoing damage.
Flame Warden:
- Roast: addressed a bug where Roast would not do double damage on stunned enemies.
- Fiery Strike: made the ability a spell attack rather than physical. Removed rank 3 knockback effect.
- Whirlwind: addressed an issue where Whirlwind wasn't giving the correct amount of dodge. Adjusted dodge buff by 5% from 10/15/20% to 5/10/15%.