Jumper wrote:Not sure about you guys, but my SW has NEVER used smoke bomb in SR. He also has NEVER died in SR.
Bbbb wrote:Jumper wrote:Not sure about you guys, but my SW has NEVER used smoke bomb in SR. He also has NEVER died in SR.
I bet he hasn't in VG either. Wimp!
Jawarhello wrote:I'd also like to say, for the record, that Jump's SW is superior to everyone else in BoH so we should all follow his example
Jawarhello wrote:To clarify, yes , my 57k sw does get poor rpp (about 9 or 10 kills) though I don't see an issue with that. I more than break even and there is plenty of room for improvement so I have no complaints about that performance.
The main point I made was that you don't need 4 elixir just to make the raid possible. You say that it is necessary to make it possible with melee. First, I still don't believe you need all four even for a melee build but more importantly...don't use a melee build. It's been established and agreed upon by everyone that he has a high physical resist so why not adjust to cope with that? And if you stick with a melee build (because you can't afford gems to switch over for example) then accept that this particular phase of this particular raid is one area where you won't excel. Not all classes and builds are supposed to be equal in every aspect and in this particular aspect, melee is the inferior build. Frankly, I see nothing wrong with that.
Illy_the_Red wrote:I did say earlier that I'm using Poison, and do better with it. I want to make Melee work eventually though. There's no reason why it shouldn't - no prior raid has had such weirdly skewed physical/magic resist and both the new ones do.
Bbbb wrote:Illy_the_Red wrote:I did say earlier that I'm using Poison, and do better with it. I want to make Melee work eventually though. There's no reason why it shouldn't - no prior raid has had such weirdly skewed physical/magic resist and both the new ones do.
There have been several skewed resists instances. I will go to the most obvious. The CK and Vallus resists for mages. Back in the days I was CK might, rolling into CK with a fire build was a rude awakening. Anybody remember WoF 1.0, where the last 3 phases were geared towards driving SWs, Justis and then Mages nuts one after the one?
And quit complaining about Melee SW. It's not the orphan stepchild like the PvE Ice Mage is. How many successful high might Ice Mages do you know of? The answer is 1.
Illy_the_Red wrote:I don't know any wholly ice or fire mages. Not sure why you wouldn't want the synergy from Fractures.
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