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Re: Client Update 3.0 - Server Maintenance

PostPosted: Tue Jul 05, 2016 12:24 pm
by Illy_the_Red
Fara wrote:I'm finding that the scaling up of the vile realm monsters is making them stronger more quickly than my toon. E.g. SR P3 gets harder each time I level up. At level 39, my sw now dies quite often even with speed elixir.


Thought this might happen. Our health goes up but damage output isn't scaling with theirs. TSR p3 already puts out huge damage at level 35, at higher levels his damage, defence and health will all be higher. Haven't noticed an appreciable increase in damage output despite max tomes going from 1200 to 1600.

I'm yet to check whether their physical resists have been reduced (this was posted as done in a previous patch but wasn't) so that they are in line with all previous raid bosses, but I doubt it. With physical resist white gems still deliberately missing to make this raid harder, even more people will avoid that phase than before (or just continue popping elixirs and dodge pots, and praying it doesn't decide you get hit even on defend).

Re: Client Update 3.0 - Server Maintenance

PostPosted: Tue Jul 05, 2016 4:55 pm
by Bbbb
I don't know about SW as I'm still level 35. But taking my mage from 35 to 37, I'm not having an issue.

I do want to say I'm heavy on health and phys resist on that build. Also, I took my level 36 ability point on Red and that let me swap a health gem to a magic gem.

Re: Client Update 3.0 - Server Maintenance

PostPosted: Wed Jul 06, 2016 10:19 am
by CheMClarc
BUG: Enchantment recipes are not currently available for the new classes in the Coliseum store.

This will be addressed in our next DLC update.

Re: Client Update 3.0 - Server Maintenance

PostPosted: Wed Jul 06, 2016 11:14 am
by Shadøw
CheMClarc wrote:BUG: Enchantment recipes are not currently available for the new classes in the Coliseum store.

This will be addressed in our next DLC update.


Thanks Chem. Do you have an estimated date for this bug fixes update?

Re: Client Update 3.0 - Server Maintenance

PostPosted: Tue Sep 20, 2016 1:53 pm
by Direwolf14
Does the Leech ability works for PVP?

Re: Client Update 3.0 - Server Maintenance

PostPosted: Tue Sep 20, 2016 2:26 pm
by Illy_the_Red
Is provoke working? This may be because I haven't fought enough people that use it, but I haven't seen a fight yet where it seemed to do anything.

Re: Client Update 3.0 - Server Maintenance

PostPosted: Tue Sep 20, 2016 3:21 pm
by Gary_
Llyan says it's the best new ability. So...yes, I guess.

Re: Client Update 3.0 - Server Maintenance

PostPosted: Tue Sep 20, 2016 6:00 pm
by Kenner
Illy_the_Red wrote:Is provoke working? This may be because I haven't fought enough people that use it, but I haven't seen a fight yet where it seemed to do anything.

The discription is misleading, it functions as a reflexive strike to control your timers much better and to trigger backswing for Justis (0,15 cast time for 100% damage). This last this should be fixed by making provoke have 100% chance to hit.