Page 8 of 8

Re: Update 2.3.0 - Server Maintenance - December 2nd, 2014

PostPosted: Tue Dec 16, 2014 1:54 am
by Zombie_Princess_Kenny
But Eric...compare the average damage output of the justicar to that of a wm or sw...then compare the speed of attacks...again, A justicar is rather outmatched. I personally still believe sticky should be effected by jugg and smoke should be blockable or dodgeable

Re: Update 2.3.0 - Server Maintenance - December 2nd, 2014

PostPosted: Tue Dec 16, 2014 12:50 pm
by Jumper
EricM wrote: If the metrics show a sudden drop in justi viability, i'm sure the next update will have a justi buff or a sw/wm nerf, or whatever is required to even things out.



I just hope they are not using a Euclidean Metric in a non-Euclidean space!!!! At worst we need to assume Lorentzian manifolds.

In Short: Nerf Eric..... cause I said so!

Re: Update 2.3.0 - Server Maintenance - December 2nd, 2014

PostPosted: Tue Dec 16, 2014 4:32 pm
by EricM
Jumper wrote:
In Short: Nerf Eric..... cause I said so!


A physicist, engineer and a statistician are out hunting. Suddenly, a deer appears 50 yards away.

The physicist does some basic ballistic calculations, assuming a vacuum, lifts his rifle to a specific angle, and shoots. The bullet lands 5 yards short.

The engineer adds a fudge factor for air resistance, lifts his rifle slightly higher, and shoots. The bullet lands 5 yards long.

The statistician yells "We got him!"



In Short: Sure.

Re: Update 2.3.0 - Server Maintenance - December 2nd, 2014

PostPosted: Tue Dec 16, 2014 4:51 pm
by Jumper
hahahaha.....classic

Re: Update 2.3.0 - Server Maintenance - December 2nd, 2014

PostPosted: Fri Jan 23, 2015 2:39 pm
by Nightcrawler13
Are there any plans you can share with us about adding a GV-level onslaught raid to the game? Some raid fatigue is setting in, and an onslaught raid could really boost our enthusiasm.

Thanks!

Nightcrawler