by Hobbit » Wed Jul 24, 2013 8:33 pm
The update really did nothing to help a Mage. Still vastly inferior to the Justicar and SW.
If you go to one hand yes you are faster but still slower than SW for sure and much weaker because one hand is melee based and no Mages are melee built so you lose all your magic that virtually all mages use in lieu of melee (even Venan tells you don't use melee for mages). Also no Mage I think has used 1H weapon enhancement so if you've used 2H you lose that too.
Justicars have brutal strike and slash that delay opponents. Also have heroic will that speeds up any attack. And unless you use a 1H weapon which greatly weakens you Justys are faster than mages in general. And they have the stun blow too. also heroic will lessens cool down times for attacks.
SW are way faster than mages that use 2H and and still faster if mages use 1H which they shouldn't. Also have ensnare and smoke bomb. Two very fast slow down or stun moves. Also have caltrops (slow down, fast and damaged). Also smoke bomb lessens cool down times for attacks
Mages have icy grasp which is far and away their best pvp attack. The only other slow down or stun is ice lance but it's slower than all other class slow down/stun moves other than brutal strike. Yes they have time interrupt but unless you can use it then icy grasp it's really not very good because it doesn't stun or slow down or knock back. So whoever you are fighting is almost always faster and just starts the attack again.
This is my first post in a forum but I think it was time. I also have 3 toons (1 in each class) and have used them all in pvp and have fought all the classes many times. My highest might toon is a Mage and is 4-20 or close to it. 3 wins vs mages and 1 vs Justy I believe. My mid might toon is a SW. Is 117-19 or close to it. 41-0 vs mages, 41-3 vs Justys, and 27-16 or close to that vs SW. If those stats alone doesn't tell you something. And I've fought all the classes since the update and not much difference.
My Justicar is the weakest and is about 500 win pct but with limited experience.
For pvp Venan should either make the Mage faster or make the 1H magic base. Also time interrupt should stun or interrupt/kickback/slow down opponent to give the mage more equal footing with those type of attacks that the other classes have. I also think it should lessen cool down times as both other classes have abilities that do that and the Mage does not.
I'll add at one time well before now an advantage a Mage would of had is magic attacks couldn't be dodged. Now they can and again that just took away something else from the Mage. Add to that Justicar has backswing so dodging a Justicar attack is crippled and the SW is so fast they can many times do 2 attacks befor a Mage can do one. Plus with riposte when they spell dodge they can attack immediately (and they are already the fastest class and you can get this up to 60%)
And finally snap cast can really help a Mage but at level 3 it's only 6%. Severely less pct than riposte if you choose to have dodge high heroic will is much better. At least for pvp I would suggest 5% for each level.
Appreciate a thoughtful response to this post.
Thanks